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Games


These are the games our members still play or will play in the near future when specific games are relased (startdate colored red):

Call of Duty 4: Modern Warfare
game Call of Duty 4: Modern Warfare
serie cod
game type FPS
distributeur Activision
release datum 2007-11-09
start datum bij FDNL 2007-12-03
eind datum bij FDNL 2010-08-24
coleaders
wa / assists
Team info
team name Spetznaz (S&D)
clan/team tags
team name Zaitsev (CTF)
clan/team tags
game details
game box-imageThe story takes place in the year 2011, where a radical leader has executed the president of an unnamed country in the Middle East, and an "Ultranationalist" movement starts a civil war in Russia. The conflicts are seen from the perspectives of a U.S. Reconnaissance Marine and a British SAS commando, and are set in multiple locations, including the Middle East, Azerbaijan, Russia, and Pripyat, Ukraine. The multiplayer portion of the game features various game modes, and contains a leveling system that allows the player to unlock additional weapons, weapon attachments, and camouflage schemes as they advance.

Critically acclaimed, the game received an aggregated score of 94% from both GameRankings and Metacritic. The gameplay and story received particular praise, while criticism targeted the failure of the game to substantially innovate the first-person shooter genre. The game won numerous awards from gaming websites, including IGN's Best Xbox 360 Game. It was the top-selling game worldwide for 2007, selling around 7 million copies by January 19 and over 13 million by May 2009.

Multiplayer

Call of Duty 4 features team-based and deathmatch-based multiplayer modes on various maps. Each mode has an objective that requires unique strategies to complete. Players can call in UAV reconnaissance scans, air strikes, and attack helicopters, when they achieve three-, five-, and seven-enemy kill streaks respectively. A game ends when either a team or player has reached a predefined number of points, or the allotted time expires in which case the team or player with the most points wins. If the points are even when the time expires, Sudden Death mode is activated in which there is no re-spawning and the team who either has the last man standing, or achieves the objective first are the winners. If the player is in either of the two matches, then there is an Overtime match, in which the next team to win is rewarded the victory.

The player's performance in the multiplayer mode is tracked with experience points, which can be earned by killing opposing players, completing challenges, completing objectives, or by completing a round or match. As the player gains experience, they advance in level, unlocking new weapons, perks, challenges, and gameplay modes. The highest obtainable level is 55, but on the console versions of the game, the player has the option to enter "Prestige" mode, which returns their level to one and removes all accumulated unlockables. This process can be repeated up to 10 times with a different insignia being given each time.

Completing a challenge grants experience points and may unlock weapon attachments. As a player's level increases by gaining XP within online games, it unlocks new weapons, perks, or challenges. As the player advances in levels, they earn the ability to customize their classes; this includes selecting their main weapon, side arm and special grenade type. Additionally, the player can select 3 perks, one from each of the three "Tiers", that can customize their character further. Perk effects include, but are not limited to, extra ammunition, increasing bullet damage by the player, or dropping a live grenade when the player is killed. The player is also given the choice to complete challenges in order to receive even more experience points; challenges include achieving a certain number of kills with a specific weapon, shooting down a helicopter or performing a number of head shots. Additionally, when the player attains a certain amount of headshots with a specific weapon, excluding sidearms, the player unlocks extra weapon "camos", or camouflage, to use for that specific weapon.

Characters

During the single player campaign, the player controls six different characters from a first-person perspective. The player assumes the role of recent British Special Air Service recruit Sergeant John "Soap" MacTavish for most of the game, starting with his enrollment in 22 SAS. Sergeant Paul Jackson is part of USMC 1st Force Recon deployed to the Middle East, and the player controls Jackson's character during five levels of Act 1. Captain/Lieutenant John Price is an SAS officer who is playable in two flashback missions. Price is voiced by actor Billy Murray. Yasir Al-Fulani is the president of the unnamed Middle Eastern country in the game, and is playable only in the game's opening credit sequence before he is executed. The player assumes the role of an American thermal-imaging TV operator aboard an AC-130 gunship during one level, and a British SAS counter-terrorist operative infiltrating a hijacked airliner to save a VIP in the epilogue level.

The game's non-playable characters (NPC) feature prominently in the story. Captain John Price (in his NPC capacity) and his right-hand man, Gaz (voiced by Craig Fairbrass), serve as mentors to MacTavish. Jackson's USMC platoon is led by Lieutenant Vasquez (voiced by David Sobolov) and Staff Sergeant Griggs (voiced by and modeled after Infinity Ward lead animator Mark Grigsby); Griggs later accompanies MacTavish in Russia. Sergeant Kamarov leads the Russian Loyalists that ally with the SAS and USMC forces. 'Nikolai' is a Russian informant who helps the SAS. Captain MacMillan is Price's mentor and commanding officer during the flashback to the assassination attempt on Zakhaev. The villains in the story are Imran Zakhaev, the leader of the Russian Ultranationalist party and the main antagonist of the game; Khaled Al-Asad, the commander of the revolutionary forces in the Middle East and an ally of Imran Zakhaev; and Victor Zakhaev, the son of Imran Zakhaev and a priority figure in the Ultranationalist party.

Plot

The game starts with Sergeant John "Soap" MacTavish arriving for his first day with the British SAS at a training camp in Credenhill, Hereford in the UK. There, he trains for a cargo ship raid in the CQB or "Killing House".

After they board the ship, located in the Bering Sea, Soap, Captain Price, Gaz, and several SAS members attempt to find a nuclear device on board. As they clear the ship of the hostile crew, the ship is fired on by Russian MiGs and begins to sink. The team escapes with the cargo manifest, which provides evidence of ties between the Russian Ultranationalist Party and a rebel faction in the Middle East.

Russian Ultranationalist leader Imran Zakhaev, who plans to return his motherland to the times of the Soviet Union, draws international attention away from his plans by funding a coup d'├ętat in an unnamed Middle Eastern country, organized by a local separatist leader named Khaled Al-Asad. Discovering the plot, the American government starts a police action to stop the uprising while the SAS continues to operate in Russia. After President Al-Fulani of the Middle Eastern country is executed on live television and Al-Asad takes control, the SAS rescue their compromised informant, Nikolai, from Russian Ultranationalist forces.

One section of the game takes place in Pripyat, Ukraine. Several iconic aspects of the abandoned city, such as this square, were recreated in the game. During the American invasion of the Middle Eastern country a platoon from the USMC 1st Force Recon, led by Lieutenant Vasquez, searches for Al-Asad but are too late and only secure a television station broadcasting Al-Asad's plan. They then proceed to aid other American units who are fighting a battle against the separatists. During the final stages of the operation United States Central Command learns of Al-Asad's position in the capital but is also notified by SEAL Team Six of a Russian nuclear weapon nearby and sends the Nuclear Emergency Support Team to disarm it. Meanwhile Vazquez's squad is forced to stay behind to rescue the pilot of a downed AH-1 Cobra that was providing them with fire support. They manage to save the pilot. However, the nuclear device suddenly detonates, leveling most of the city, killing most of the US invasion force of 30,000 Marines. While fleeing the city, the squad's helicopter is caught in the blast, killing everyone on board.

The British then learn that Al-Asad fled the country before the American invasion and is hiding in a safe house in Azerbaijan. With the help of Nikolai's intel and assistance from Loyalist Russian soldiers the SAS clear the village of the Ultranationalist forces and capture and interrogate Al-Asad at his safe house. Shortly into interrogation Al-Asad's phone begins to ring. After hearing the voice of the person calling Al-Asad's phone, Captain Price executes Al-Asad, now knowing that Zakhaev is Al-Asad's backer. Price then tells the story of a mission to eliminate Zakhaev in Pripyat, Ukraine, 15 years earlier.

In the aftermath of the Chernobyl disaster and the collapse of the Soviet Union, Zakhaev took advantage of the turmoil to profit from nuclear proliferation and used his new wealth to lure soldiers from the Red Army to form his Ultranationalist Party. In 1996, Price was paired with Captain MacMillan, a Scottish SAS captain, to carry out a black op assassination of Zakhaev. After sneaking into Pripyat and hiding in an abandoned hotel, Price shot Zakhaev with a Barret M82 sniper rifle, but Zakhaev survived, losing his left arm. MacMillan was injured by a crashing helicopter after he and Price shot it down, Price then carried MacMillian to the exfil point.

Back in the present day, a joint operation is conducted by Price's SAS unit, a USMC Force Recon unit led by Staff Sergeant Griggs, and Loyalist Russian forces led by Sergeant Kamarov, to stop Zakhaev. They attempt to capture his son Victor in an unnamed Russian city, to learn of Zakhaev's whereabouts, but as they corner him on the roof of an apartment building, Victor commits suicide to avoid being captured. Zakhaev becomes enraged, blaming Western nations for the death of his son, and plans to retaliate by launching ICBMs armed with nuclear warheads at the East Coast of the United States, with predicted losses of over 41 million people. When the Task Force operatives arrive at the facility in Russia, Zakhaev manages to launch ICBMs towards the United States. However, the squad successfully seizes the silo command room and remote detonates the missiles over the Atlantic. They then escape the facility in military trucks with Zakhaev's forces in hot pursuit.

Before the squad can escape across a nearby bridge it is destroyed by an Mi-24 Hind leaving them trapped. Zakhaev's forces arrive and engage the remaining members of the strike force. Gaz receives a call from Kamarov informing him that his forces are on their way to help. On the bridge a gas tanker behind them explodes, incapacitating everyone, except Griggs, who is killed while trying to pull Soap to safety. Zakhaev, along with two of his soldiers, walks through the squad executing them, killing Gaz and several others. Before he reaches Soap and Price he is distracted by the destruction of his gunship and the arrival of the Loyalist Mi-28 and Mi-8 helicopters. As Zakhaev fires at the loyalist helicopter Price slides his Colt 1911 to Soap who shoots and kills Zakhaev and his two guards. When Sgt. Kamarov and his team arrive Soap is evacuated to safety, while a Russian medic attempts to resuscitate Price.

© Wikipedia.org - game description copied from en.wikipedia.org




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