facebook hyves mIrc twitter
U moet een Flash Player downloaden om de images
te kunnen zien.
The games we used to play

Call of Duty 1: United Offence
game Call of Duty 1: United Offence
serie cod
game type FPS
distributeur Activision
release datum 2004-09-24
start datum bij FDNL 2004-12-06
eind datum bij FDNL 2005-01-02
coleaders
wa / assists Snake (2005-01-24 - 2005-02-28)
game details
game box-imageCall of Duty: United Offensive is an expansion pack for the first-person shooter computer game, Call of Duty.

Gameplay

The biggest changes made by United Offensive are in the multiplayer aspect of the game. There are new maps which are much larger than the ones in the original game, new weapons from the single player campaign, an in-game rank system which grants additional bonuses with more points, and vehicles such as tanks and jeeps.

Characters

Cpl. Scott Riley is the first playable protagonist of United Offensive in the American campaign. Riley participates throughout the entire Bastogne campaign by defending Bois Jacques, capturing and securing the crossroads and town of Foy, and capturing Noville.

Sgt. James Doyle is the second playable protagonist in United Offensive, serving as the playable character in the British campaign. Doyle is a Royal Air Force B-17 gunner who is shot down over Holland on the RAF's first daylight mission using the B-17s. The Dutch Resistance, with the help of the SAS, rescue him before he is captured by the Germans. Doyle is then sent to Sicily with the SAS to knock out several huge cliff mounted cannon, not unlike those in The Guns of Navarone

Pvt. Yuri Petrenko is the third playable protagonist in United Offensive. Petrenko participates in the entire battle by defending their trench bases, securing Ponyri's streets, destroying German armor in Prok, and assaulting and defending Kharkov until the arrival of Soviet reinforcements.

Multiplayer

Ranking system

United Offensive introduces a ranking system to multiplayer. As players' scores increase, they gain ranks. Each rank spawns with new perks/benefits.

Multiplayer mode features objectives such as planting or defusing explosives, destroying or protecting objectives, capturing or protecting flags, and assisting friendly flag carriers. The ranks are reset each map and are not persistent.

New Multiplayer modes

United Offensive adds three new multiplayer modes to the game:
  1. Domination,
  2. Capture the Flag and
  3. Base Assault.

Domination

The objective of Domination is to control all of the control points on the map. There are three of these control points scattered around the map, and are usually found in key strategic locations. To capture a control point, a player must stand near it with no enemies nearby. After a certain amount of time, the area is captured by your team. Every time a team captures a control point, they add a point to their overall score. To win, a team must either have the higher score when time runs out, or capture all of the control points on the map.

Base Assault

Base Assault requires teams to use heavy weaponry such as tanks and artillery strikes to attack their opponent's bases and destroy them. On each map, both teams have three bases they must defend and attack. Once a bunker takes enough damage, it is not destroyed, but exposed to infantry attack. To completely destroy a bunker, a player must sneak into the basement of an exposed bunker and plant an explosive. Then they must keep the other team from defusing the explosive so it will explode and destroy the bunker. A team wins either by destroying the most bunkers before time expires, or completely destroying all of the opposing team's bunkers. In some modifications of Base Assault games, teams must use only anti tank weaponry and satchel charges instead of tanks to destroy the bases.

Capture the Flag

The most traditional game mode is Capture the Flag. Each side has a flag that they must protect. The objective is to steal the enemy's flag and take it back to their own base to score a point. A team can only score if they have their flag intact. For example, if you take the enemy flag, but the enemy also takes your flag, neither team can score until one team retrieves their flag. A team wins either by capturing the flag a certain amount of times or capturing the most flags at the end of the game. A limited selection of maps are available for CTF play.

© Wikipedia.org - game description copied from en.wikipedia.org




Username:
Password:




Anniversaries
Flashback
  1999
  2000
  2001
  2002
  2003
  2004
  2005
  2006
  2007
  2008
  2009
  2010
  2011
  2012
  2013
  2014
  2015
  2016
  Coleaders


© 2007-2019 The Flying Dutchmen (FDNL), all rights reserved - Design by: Solid Designs