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Flashback

The year 2005



We'll start with a lookback and review some games:
    CounterStrike
    Neutjes, the CS coleader, told us this story:
    "Samen met Ice als co naast me hebben we in 2004 veel beleefd, leuke tijden en minder leuke tijden. In 2003 hadden we al een team gevormd en daar borduurden we op verder in 2004, samen met oude gedienden zoals Pluk en Mystical, Shaolinn en Shao^ werden we iets meer dan een low skilled clan, we begonnen meer mee te tellen, met de gemiddelde clan in Nederland.
    We stormden de top50 binnen en joinden ook de Europese en de Belgische ladder, omdat we op alleen de Nederlandse niet genoeg wars konden vinden.
    Spijtig genoeg stopte Pluk en Brax ermee wegens hobbies/een reisje naar Italië.
    Deze heren werden vervangen door 4 spelers van [slags] met wie we een aantal maanden leuk hebben gespeeld, mede door hen begonnen we met de subtop mee te draaien, er werd al eens gesproken over "FD-NL Elite team" en "FD-NL team2" (no offence), waarin bepaalde tegenstanders ons al begonnen te vrezen.
    Nooit echt kwam het ervan dat we met deze spelers een team werden, en zodoende werden 2 sterke spelers aangetrokken, Nook en Bikkemberg maakten hun opwachting, en de resultaten konden niet uitblijven, we pakten meerdere clans die een paar maanden ervoor nog veel te sterk waren en er werd meer en meer over fd-nl elite gepraat.
    Spijtig genoeg kwam er een reorganisatie op aangeven van het grootste deel van het team, deze reorganisatie was voor veel spelers toch niet precies wat ze zochten, en zo viel het team uit elkaar.
    We hielden de die hards over zoals Iceman, Shaolinn, Bunzing en moesten weer vanaf het begin beginnen, gelukkig konden we een aantal spelers vinden die toch wel graag bij ons wilden spelen en zodoende zijn we al weer 2 maanden bezig om het weer op te pakken.

    Een aantal dieptepunten op een rijtje:

    • Brax stopt en gaat naar Italië
    • de reorganisatie pakt volledig verkeerd uit en het team ligt uit elkaar
    • het steeds maar weer opnieuw opbouwen van het team zorgt voor veel frustratie en de sfeer is niet altijd zo prettig

    Een aantal hoogtepunten op een rijtje:

    • We verslaan [xact gaming] (de eerdere nummer 1 van nl) op train zo hard dat ze dood gaan
    • we verslaan [nci] (de eerdere nummer 1 van België) zo hard dat ze dood gaan
    • We verslaan [*stars*] (het oude [msq], 1 van de topclans van Nederland) zo hard dat ze dood gaan
    • Iceman en Neutjes hebben het nog steeds niet opgegeven na een aantal grote dieptepunten
    • Ik heb in een jaar tijd Iceman heel veel meegemaakt, en naar mijn idee is hij zeer ten positieve rustiger geworden(op de laatste maand na, maarja wat wil je....nieuw team)

    Dus mijn bedankjes van dit jaar gaan uit:

    1. Ten eerste naar Bigbrother die de servers op en top verzorgde
    2. ten tweede naar Brax die de tactics heeft gemaakt die we nu nog gebruiken
    3. ten derde naar Iceman, die heel veel werk heeft verzet en tijdens twijfel om te stoppen toch door is gegaan met mij, daarnaast 1 van de beste spelers van afgelopen jaar was, en zich onmisbaar heeft gemaakt
    4. Ten 4de naar Predator die zich nu al zo hard inzet in deze clan
    5. Ten 5de naar alle cls, en members die in ons bleven geloven
    6. als laatste 2 wil ik nog Shaolinn en Bunzing noemen wegens hun tomeloze inzet gedurende het jaar.
    7. als laatste Pluk die nog een nieuwjaarmix van old skool hardcore voor me gaat maken

     

    MoHAA
    Cr0n018, the MoHAA's coleader, told us this story:
    With a different, but more skilled team, we became more successful on the Mohaa ladders and in February 2005 we managed to reach the first page on the 'Benelux obj/realism' ladder on Clanbase (believe me, we were damn proud of it.)
    In February clan bYe died and we took 3 of their players in our main squad, Layzie, Bs and Fatal (the first 2 are still playing for us). With the arrival of these players our gameplay became better and better and this was also noticed by the Mohaa community. New recruits came from everywhere. MrBean joined us and our second Belgium veteran showed up called ViXen (both still playing for us).

    June 2005: Mephz, Mich and Trigger decided to leave our clan and started playing WoW and were replaced by Scarface, Wanted and another Belgium legend Hattum.

    Afther the summer vacation our squad existed out of 11 active players: Tommy, Crono, Hattum, Tornado, ViXen, Crovax, Scarface, Layzie, Bs, GazkmazK, Mrbean, Sandman (which was our freelance nick) and 4 sub players: Dahaka, Bloodstain, Jingle bells and Wanted.
    We reached the top 10 of the Benelux ladder and haven’t left it until today. But as usual players left our team and new players joined.
    Godspeed and Glenburk joined our squad and we managed to get our first success on the Europe ladder, by leveling up to 21st position (on one of Clanbase' most active ladders). We still played Cups but unfortunately never performed very well and also the last Fall and Summer cup wasnot good at all.
    However, our performance on ladders became better and better. We got our first award with the hibernation of two topclans on the Benelux ladder. But lost it pretty soon again.

    Overall, 2005 was a great year for us, we played with a whole different team than a year ago and created some very good tactics and teamplay.

    2005 special thanks to:

    Mephz
    Trigger Happy
    Bloodlust

 

 

Battle for Middle Earth, 5 Jan 2005

"Command the legendary heroes and armies of Middle-earth™ in a real-time, open world.

Experience Middle-earth like never before in The Lord of the Rings™, The Battle for Middle-earth™, the first The Lord of the Rings game that puts you in command of a real-time, open world. Control the legendary heroes, massive armies, and epic campaigns of Middle-earth in over 25 missions based on all three films of The Lord of the Rings™ trilogy. From waging all-out combat among the vast forces of good and evil to controlling your favorite heroes and characters to managing the troops and resources of your side, the fate of a living, breathing Middle-earth is in your hands.

Key Features:

  • Fight the epic, sweeping battles from the Academy Award-winning The Lord of the Rings™ fi lm trilogy from whole new perspective—as commander of hundreds of soldiers and creatures.
  • Control massive armies and interactive battlefields across the vast world of Middle-earth.
  • Lead the forces of good or evil by controlling one of four unique groups, from the Riders of Rohan to the orces of Sauron, each with its own playing style, resource management, and base-building techniques.
  • Take command of strategic territories across a highly detailed, 3D map of Middle-earth and turn the tide n the battle to control The One Ring.
  • Watch your armies come to life as they express emotion—from anger to fear to triumph—when reacting to vents and their surroundings.
  • Make smarter and faster decisions in the heat of battle with an all-new intuitive, streamlined interface hat gives you contextual control of your forces and structures.
  • Challenge fellow rulers online in massive multiplayer battles.
Coleader: Zypho

 

 

A new start for Generals, mid Jan 2005

Last year the Generals clan died from disinterest of the players. The new year changed alot and three players, ao H0lland, revived the game and more than 300 games are played up till now. The clan is recruting again.
This new interest is supposed to last till World of Warcraft is released.

 

 

World of Warcraft, 6 Feb 2005

After the USA release of the game on Dec 6th, 2004, which was a major succes with 240,000 copies sold, and the European beta test (Jan 8 till Feb 7, 2005 that ended with a a gigantic Day of Judgement event on all realms a few hours before they were all taken down.).

The game was finally released on Feb 16. Initially there were major problems registering the accounts, because Blizzard did not take into account that most European players don't posess a credit card! Gamecards were only sporadically available. Due to the unexpected popularity of the game, more than 280,000 copies were sold on day one, and just a week after that this number was raised to an incredible 380.000+, Blizzard had to install new servers to keep up with this hugh demand.

But what is it all about?

"As a massively multiplayer online game, World of Warcraft enables thousands of players to come together online and battle against the world and each other. Players from across the globe can leave the real world behind and undertake grand quests and heroic exploits in a land of fantastic adventure. At long last, the world of Azeroth, first glimpsed in Warcraft I and further enhanced in subsequent strategy games, is realized in glorious detail and ready for the arrival of millions of prospective players. So step upon the hallowed shores of this embattled world, and see what journeys await for those who would plumb this ancient realm's many secrets.

World of Warcraft draws heavily upon the lore of the Warcraft universe. Long-time fans of the Warcraft games are finally able to step into the world from a player's perspective, and experience the universe firsthand. People, places, and units from the strategy games are finally brought to life in World of Warcraft. You can visit such places as the Burning Steppes, where Grom Hellscream fell in battle against the demon lord Mannaroth, and Ironforge, where the dwarves make their home below the mountain. Legendary heroes, such as Thrall, Cairne Bloodhoof, and King Magni Bronzebeard, are also in the game, presiding over their respective peoples as leaders in their race's capitals.
Guards in the human city of Stormwind look just like footmen from Warcraft III, peasants in the human town of Hillsbrad look exactly like their counterparts in the strategy games, and orc peons shuffle about the farms of Go'Shek in the Arathi Highlands. Night elf players can even see gargantuan Ancient Protectors patrolling the elven lands of Teldrassil, while a towering Ancient of War waits to greet all visitors to Darnassus."

Many of our members stopped playing there usual games and transferred to WoW. We founded two Guilds on the Daggerspine PvP-server:

  • The Flying Dutchmen: Alliance Guild (GM: Geodeen aka LordGeo)
  • Flying Dutchmen Horde: Horde Guild (GM: Neutjes)

 

 

FDNL interview in PC Zone Benelux, March 2005 edition

story page 1 *)
story page 2 *)

*) After receiving authorization, we will publish a copy of the interview on our website.

In February 2005 FDNL was interviewed by Jeroen Pool, editorial staff member with PC Zone. It resulted in a two page article in the DEFRAG columns. We are very grateful for the opportunity PC Zone gave us to present our clan to the gaming community.

In February 2005 FDNL was interviewed by Jeroen Pool, editorial staff member with PC Zone. It resulted in a two page article in the DEFRAG columns. We are very grateful for the opportunity PC Zone gave us to present our clan to the gaming community.

 

 

Battlefields 2 - 13 Jun 2005

"In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, the Chinese, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game’s 30+ vehicles to engage in major conflicts with over 64 players in some of the largest online battles on the PC. Additionally, persistent character growth allows players to rise through the ranks and attain the ultimate rank of General."

Coleader: Koencool
Warleaders: Lygun, WillyMatGlas

 

 

Knight Online - 10 Oct 2005

"In the beginning there was chaos. Timeless energies swirled in a great mass of color and light in the soundlessness of space. Over the millennia the energies gained substance and began to weave itself into the fabric of what would one day spell life. Out of this fabric a thread, an insignificant piece of power disentangled itself from the mass. While the essence of this thread was one and the same as the energies which at the very moment were evolving, it changed along a separate path. It alone gained consciousness. Time passes...
Warfare raged for eons, not for territory but for survival.
And thus, the Forever War had begun."

Coleader: Karrakaz
Warleaders: Ajkwak, Hoos

 

 

LAN-party #5 - 22 Oct 2005

44 members from all over the country celebrated our 5th lan-party and our 6th anniversary at TGS in Rotterdam. Today we also introduced a new LAN-partymanager, 'Pasmanni', the successor of Neutjes (tnx Neut for all you've done for us in the past years).
During a brilliant maiden speech Pasmanni explained what could be expexted during this day. One of the highlights was of course our yearly compo. Subscribtions were only received for Battlefield-2 and RtCW/ET and our contest winners were:
  • Battlefield 2: Koencool
  • Enemy Territory: U4ea
The non-contenders showed off their skills against the TGS-team in Quake 3; it was loud and clear that the TGS employees were very, very skilled in this game and it was an easy win for them. Congratulation TGS !!

Remarkably, there always people that don't like to game, but prefer to socialize with eachother and enjoying some (well, some.....) boose, like Hertog Jan or just a simple cup of coffee.

A big 'thank you' to the TGS-staff for their great hospitality and perfect organization of this event! We loved the snacks during the day and will make sure to have them again during our next party . Cya next year, my friends.

 

 

Domain moved - 30 Nov 2005
Today our domain moved to a new location and we took advantage of the opportunity to update several programs and add several new functions for our members.

 

 

Goodbye COD, welcome COD-2 - 6 Dec 2005
Goodbye CoD- and CoD/UO-teams, it is time for you to go. Most of the clans left the CB-ladder and are prepairing for the new game to come. Nearly all of our members joined the new CoD/2 and expectations are very high.
We wish you all the best and hope you'll be back in the ClanBase ladders soon.
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